3D Game Development with Microsoft Silverlight 3: Beginner’s Guide
3D Game Development with Microsoft Silverlight 3: Beginner’s Guide
Publisher: Packt Publishing | ISBN: 1847198929 | edition 2009 | File type: PDF | 451 pages | 10,6 mb
3D Game Development with Microsoft Silverlight 3: Beginner’s Guide
Publisher: Packt Publishing | ISBN: 1847198929 | edition 2009 | File type: PDF | 451 pages | 10,6 mb
Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator’s Guide, Second Edition
Game Developer Magazine: If you are a professional computer game developer looking for a magazine that will both inform and inspire, then makes designs to get Game Developer.
AI Techniques for Game Programming (The Premier Press Game Development Series)
Publisher: Course Technology PTR | ISBN: 193184108X | edition 2002 | PDF | 480 pages | 11,1 mb
This book is a collection of must-know information from master independent iPhone game developers. Find out how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. It’s loaded with practical tips for efficient development and creating compelling, totally addictive gaming experiences. And it’s not all talk! It’s packed with code that you can download and use to realize your own great ideas.
Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental tasks in Direct3D, and Part III demonstrates a variety of techniques and special effects. With this book: Understand how vectors, matrices, and transfomations are used in the creation of computer games.
ame Graphics Programming” examines the many different techniques and effects that are used to create cutting-edge graphics in today’s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and applicatio
Create complete 3D games using Microsoft XNA Game Studio Express and this hands-on guide. Written by experienced game developers, Microsoft XNA Game Studio Creator’s Guide details the fundamentals of great game programming and offers detailed examples.
Written in easy-to-understand language, this book is a must-read if you’d like to create out-of-the-ordinary, yet simple games. Authors Lobao and Hatton demonstrate the ease of producing multimedia games with Managed DirectX 9.0 and programming the games with Visual Basic .NET on Everett, the latest version of Microsoft’s Visual Studio.
Get ready to create your first complete 2D-based role-playing game using Visual Basic 6.0. If you have experience using Visual Basic, you already have the essential skills that you need. You will learn, step by step, how to construct each part of an RPG game using DirectX components such as Direct3D. As you work your way through the book